Digital Humanity & VR Psychotherapy
Shu with U
// About Me
With hands-on experience in game development, urban planning and biometric analysis, I've always been interested in utilising interactive media and behavioural science to unpack psychological insights. My graduate role at BlackRock enriched my skills in quantitative modelling and financial engineering. However, my passion for Applied Health Tech, particularly in immersive technologies and clinical research, continues to thrive.
Currently, as a PhD student in Oxford Psychiatry, I am exploring the use of context-aware facial expressions on virtual humans to optimize VR mental health therapies.
As part of my behavioural science practise, I also perform stand-up comedy and had my debut stand-up show at The Bill Murray right before the world was told to sit down with social distancing. It's a bittersweet feeling that I no longer need to explain where my hometown, [Wuhan], is located.
// Areas of Research Experience
- Virtual Human in VR Healthcare Application
- 3D Character Animation and Facial Expressions
- Spatial Data Science and Urban Analytics
- Biometric Engineering in VR (e.g. eye-tracking, HRV)
- Financial Modeling for FX and Exotic Options (only if you care)
Interested in research colleberation?
Drop me a Hello at shuwithu@gmail.com
// Projects
My work spans game programming, empirical experiment and data visualisation under digital humanity and behaviour data science.
- all
- XR Experience
- Data Visualisation
- Digital Humanity
Interested in building something together?
Drop me a Hello at shuwithu@gmail.com